Pcsx2 thread creation failure sysexicutor thread

broken image

As an example, both Jake Stine (Air) and I have in the past experimented with naively threading VU1, and in addition to getting unstable graphics and crashes, our attempts also ran slower.

broken image

The other problem is that just running a component on a thread is actually going to be a slow-down unless the thread is doing a lot of work without having to sync with other components.

broken image